In this new update we have some new additions to Afterconflict we think you'll enjoy, from various examples of DDR folding AK variants such as the workhorse MPi-KMS-72 or the more specialist MPi-AKS-74NK, to the DDR-produced ZFK 4x25 scope designed specifically for the MPi-AK-74N series of rifles, to various other additions such as improved SVD animations, improvements to our dynamic clouds that can now be changed dynamically, pouches on characters changing depending on the weaponry equipped, and a preview of our improved Afghanka model!
Afterconflict is a Realistic Cold War Multiplayer Tactical FPS, wherein the remnants of NATO and Warsaw Pact forces fight to the bitter end during the latter stages of World War 3.
In this new update we not only have additions to Afterconflict itself such as the AK-74, its DDR-produced counterpart the MPi-AK-74N, DDR production RGD-5 and F1 grenades, the AKMS, and night iron sights such as the 6CH3 and ZVN-64, but we also have the new Afterconflict Development Roadmap alongside the launch of the new Afterconflict Patreon!
Welcome back to Afterconflict Armoury; when we say our game will have a high degree of accuracy and realism, that isn't a half-hearted tagline or a marketing ploy, it's a promise.
Today we'll be looking at the AKM which near certainly needs no introduction, the Tula and Izhmash-manufactured streamlined successor to the AK that was (along with its various variants) the primary workhorse rifle of the Warsaw Pact from its introduction to the Soviet Army in the early 1960s, all the way until the fall of the Pact at the start of the 1990s.
We've been hard at work developing fresh new content for this update, including additions such as the AKM and AKML mentioned in the previous development update, a few attachments to go with them such as the PBS-1 and PU-1, along with gameplay additions such as blind firing, barrel temperature, and reload animations changing depending on the gear worn.
Hello, and welcome to a new ongoing series of posts/articles we are creating called Afterconflict Armoury, where we'll be diving into the history and detail of various pieces of weaponry, equipment, and more that you'll be seeing while you're playing Afterconflict! While others may treat historical accuracy, authenticity, or whatever they may call it as an afterthought, we most certainly do not; when we say our game will have a high degree of accuracy and realism, that isn't a half-hearted tagline or a marketing ploy, it's a promise. To start off, we'll be looking at the KS-23 which you've no doubt seen in a few of our recent posts detailing the progress we've been making on its inclusion in-game.